


Hello, and welcome to my little universe of games.
Do Games surprise me? Always
Am I a game designer? Maybe. Maybe not.
Great at everything? No. But I’m learning.
Do I make mistakes? Definitely. But I learn.
Prithvi Dhinagar Game Design Portfolio

Vancouver, BC
Skills
SUMMARY
Hi! I’m an upcoming Game Designer who loves building fun mechanics, creative puzzles, and exciting combat systems. I'm comfortable working in both Unreal Engine 5 and Unity, and I thrive in collaborative environments where design, art, and code come together to create memorable experiences.
My journey started with a background in Computer Science, which gave me a strong technical foundation, I honed my design skills through a Game Development diploma, where I worked on a variety of projects from 2D pixel platformers to third-person action games like No Keys Harmed, and even a quirky pizza delivery game. These experiences helped me become adaptable and quick at prototyping.
I’m especially inspired by games like Marvel Contest of Champions, Ori and the blind forest, God of War and Death’s Door. I love how they mix tight gameplay with emotional storytelling. That’s the kind of experience I want to help create.
Outside of game dev, I’m a huge fan of sports anime like Kuroko no Basket, Blue Lock, and Hajime no Ippo. They really fire me up creatively. I also enjoy editing and uploading gameplay videos on YouTube, it’s another way I like to connect with games and share my perspective.
AWARDS & SCHOLARSHIPS
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Entrance Scholarship (KPU)
Awarded 10000$ Entrance scholarship for academic excellence.
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Dean's Honor Roll | 4.11 GPA
Recognized for outstanding academic performance.
GAME DESIGN/DEVELOPMENT
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Rapid Prototyping
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Visual Scripting (Blueprints)
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Gameplay/3C's Design (Character, Camera & Controls)
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System Design/Core Features (Balancing, Progression)
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Level Design (BSP, Layouts)
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C#
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2D Art/Animations
TOOLS/SOFTWARES
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Unreal Engine (2 Years Experience)
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Unity (3 Years Experience)
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Perforce (Version Control)
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Machinations (1 Year Experience)
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Aseprite (1 Year Experience)
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Adobe PS | Illustrator | XD (1 Year Experience)
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Visual Studio
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Trello | Notion | Miro (Design/Project Management)
SOFTWARES CURRENTLY LEARNING
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Aseprite (Advanced)
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C# | C++
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Keeping up with current trends and tools I'm already familiar with.
OTHER SKILLS
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Documentation ( Design Docs, Design Briefs, Story Bible)
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Project Management
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Organized
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Team Player
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Agile Workflow





UI/UX Prototype
A prototype inspired from MCOC for selecting, upgrading, and customizing sports gear built in Adobe XD.

Puzzle Action Adventure - Free
No Keys Harmed is a third-person action-adventure game where you play as Zee, who unravels the secrets of a fractured virtual world, navigates puzzles and harnesses unique abilities to restore harmony and escape the world.
2D Pixel Game - Free
Skyguard is a modern, stylized remake of Atari’s Missile Command. Players control a mobile missile tank tasked with defending two cities from waves of incoming attacks.
My Games and Prototypes
Every game I’ve worked on is a reflection of something I wanted to explore whether it’s a strange idea, an emotion, or just a fun mechanic. This is where I bring together everything I love about design, storytelling, and gameplay. Each one has taught me something new, and I’m proud of how they’ve come to life.

Warning: Contains traces of panic, passion and a lot of bugs.

My Path & History
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SRM Institute of Science and Technology
Chennai, India
2016 - 2020
High School
Lalaji Memorial Omega International
Chennai, India
2014 - 2016
Game Developer Intern
MMR Boutique
New Delhi, India (Remote)
January 2022 - April 2022
Games Host/Cashier
The Rec Room
Burnaby, British Columbia, Canada
November 2022 - Present
Kwantlen Polytechnic University
Richmond, British Columbia, Canada
September 2022 - September 2024


TThis section won't take too long. :)

Game Developer Intern
MMR Boutique
New Delhi, India (Remote)
Jan 2022 - April 2022
Games Host/ Cashier
The Rec Room
Burnaby, British Columbia, Canada
November 2022 - Present
